29#ifndef HORIZON_ZONE_ITEM_LUA_COMPONENT_HPP
30#define HORIZON_ZONE_ITEM_LUA_COMPONENT_HPP
39class GameLogicProcess;
Definition: ItemComponent.hpp:41
void sync_functions(std::shared_ptr< sol::state > state)
Definition: ItemComponent.cpp:335
void sync_data_types(std::shared_ptr< sol::state > state)
Definition: ItemComponent.cpp:217
ItemComponent()
Definition: ItemComponent.hpp:43
~ItemComponent()
Definition: ItemComponent.hpp:45
void sync_definitions(std::shared_ptr< sol::state > state)
Definition: ItemComponent.cpp:39
ItemComponent(std::shared_ptr< GameLogicProcess > container)
Definition: ItemComponent.hpp:44
Definition: LUAComponent.hpp:40
Definition: Element.hpp:7