#include <Combat.hpp>
◆ DamageCritical()
Horizon::Zone::DamageCritical::DamageCritical |
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Damage * |
damage, |
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bool |
is_critical |
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) |
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inline |
bool _is_critical
Definition: Combat.hpp:101
Damage * _damage
Definition: Combat.hpp:100
bool is_critical()
Definition: Combat.hpp:98
◆ ~DamageCritical()
Horizon::Zone::DamageCritical::~DamageCritical |
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default |
◆ is_critical()
bool Horizon::Zone::DamageCritical::is_critical |
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inline |
◆ set_critical()
void Horizon::Zone::DamageCritical::set_critical |
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bool |
is_critical | ) |
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inline |
◆ _damage
Damage* Horizon::Zone::DamageCritical::_damage {nullptr} |
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private |
◆ _is_critical
bool Horizon::Zone::DamageCritical::_is_critical {false} |
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private |
The documentation for this class was generated from the following file: